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Public Attributes
Detailed DescriptionIn this call you can modifie the basic setup. Member Documentation
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value | mouse |
---|---|
0 | single point |
1 | litle cross |
2 | cross over drawing |
3 | dual cross |
show reports
Situation when a report is shown automaticly.
value | show report on |
---|---|
-1 | never |
0 | fatal error |
1 | error |
2 | strong warnings |
3 | warnings |
4 | information |
4 | always |
show grid
If true, a grid is painted in the drawing.
font
Path and file of the fontfile for text to polygon conversion
font iteration
The iteration depth of bezier elements in fonts for convertion to polygons. The number of additional points can be calculated by (2^defaultBezierIteration)-1.
cell names
If true, the name of the cells are display in cellrefs.
display cells
If true, the complete cells are display in cellrefs.
depth of cellrefs
The reference depth of the displayed cells. If is set to 0, all cellref are displayed.
set the backgroundcolor
The bachgroundcolor is set.
red | red channel |
green | green channel |
blue | blue channel |
set the mousecolor
The mousecolor is set. The mousepoint is painted in this color.
red | red channel |
green | green channel |
blue | blue channel |
set the gridcolor
The gridcolor is set. The gridpoint are painted in this color.
red | red channel |
green | green channel |
blue | blue channel |
set the zerocolor
The zerocolor is set. In the zerocolor the zeropoint of the coordinatessystem is painted.
red | red channel |
green | green channel |
blue | blue channel |
set the selectcolor
The selectcolor is set. All select element/points are painted in this color.
red | red channel |
green | green channel |
blue | blue channel |
set the highlightcolor
The highlightcolor is set. The highlichtcolor is used in the select and deselect modes to highlight the element/point to be selected with a mouse click.
red | red channel |
green | green channel |
blue | blue channel |
set the highlightbrush
The highlightbrush is set. The same brushes as for layer are possible
circle default
The angle pro point for conversion of circles to polygons.
path width
The default width of path elements.
path cap
The default cap of path elements.
value | cap |
---|---|
0 | flat ended caps |
1 | round caps |
2 | square ended caps |
text presentation
The presentation of text elements
value | position |
---|---|
0 | left aligned |
1 | horizontal center |
2 | right aligned |
4 | bottom |
8 | vertical centered |
16 | top |
text width
The default width of text elements.
bezier
The iteration depth of bezier elements. The number of additional points can be calculated by (2^defaultBezierIteration)-1.
cif circle
If true, regular polygon are saved as circle in cif files.
dxf circle
If true, regular polygon are saved as circle in dxf files.
oasis circle
If true, regular polygon are saved as circle in oasis files.
oasis Ctrapezoid
If true, suitable polygon are saved as ctrapezoid in oasis files.
oasis Trapezoid
If true, suitable polygon are saved as trapezoid in oasis files.
maximal number of points
The maximal number of points for polygons and path elements can be set. If elements have more points, they are splited during the gds save into two or more elements. The technical limit of the GDS file format is 8191. In early GDS versions this number was limited to 200 points.
gds padding
If true, the length of stored gds files is extended to N*2048 Bytes by add 0 to the end of the file. Some tape storages and old system may need this opention to handle the files.
Alliance physical format lamda value
Landa value for the preview of the Alliance physical format.
Lasi format lamda value
Conversionfactor, if tld/tlc file are saved in lamda values. Value in µm.
scroll direction
sets the scroll direction.
remove not needed points
Points which have no effect in a polygon are removed. e.g. three point in a line, the middle point is removed.
fix selfintersection polygons
Selfintersecting polygons (polygons where two boaderlines cross) are fixed automaticly.
paint engine
The paint engine defines how the elements are displayed on the screen. Modifications will take affect after program restart.
value | engine |
---|---|
0 | overlay: Elements are drawn over each other. |
1 | transparent: Elements are semi transparent, a dark background is required. |
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© 2008 Jürgen Thies